GUNSTAR BY FIREBIRD (1987)
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Original game: R.M. Kay 

The crazy hack
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GUNSTAR+21D crazy trainer hack is the standard game of Gunstar by Firebird but with additional 21 in-game features that have been added by Hackersoft. Press the following keys during game play to turn on/off the extra features:

  1 = Infinite Lives On
  2 = Infinite Lives Off
  3 = Freeze Fuel
  4 = Unfreeze Fuel
  5 = Invincibility On
  6 = Invincibility Off
  7 = Freeze Temperature*1
  8 = Unfreeze Temperature
  9 = Faster Moving Ship
  0 = Normal Speed Ship
  + = Faster Missiles
  - = Normal Missiles
   = Hits to Zero*2
  Q = Higher Playing Area*3
  W = Border Colour
  E = Screen Colour
  R = Ship Colour
  T = Massive Ships!
  Y = Flat Eric!
  U = Posh Spice Mode!
  I = Normal Ships

Notes
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*1 This stops your weapon from over-heating.
*2 Acts as a Smart Bomb and auto completes the Alien Command Ship and Alloy Robot stages. 
*3 Allows you to fly your ship further up the screen.

Remember - the original game is always there and you don't have to press anything if you don't want any of the features - which is a little different than the usual trainers that only give you options before it decrunches and then you are stuck with your decisions. More accessibility for the player and much more fun overall :)


The story
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The year 1997 witnessed an unprovoked attack on Earth by people unknown, our primitive 'Star Wars' defences were quickly overwhelmed and the Earth's population enslaved. The survival of the human race rested in the hands of a research team hidden in the subterranial moon base. After extensive experimentation, they produced a range of fighter craft called Pulse Fighters. They became known as the Gunstar Fleet; their mission - the destruction of the alien forces and the liberation of the Earth.

The game
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Gunstar kan be played with a joystick connected to Port 2 of your Commodore computer. Press fire to start the game.

There are five stages in the game:

1. The fighter stage - shoot the aliens while avoiding their fire.
2. The asteroid stage - avoid all the asteroids to progres to the next level.
3. Alien command ship - blast the gun turrets to advance to the next level.
4. The A.L.L.O.Y. robot - wipe out the gun turrets guarding the robot.
5. Docking stage - dock with the Mothership to refuel.


Controls
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Joystick in port 2.

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Crack/hack/trainer: Vinny Mainolfi
        Intro code: Vinny Mainolfi & Richard Bayliss
            Bitmap: Peter Gough & Vinny Mainolfi
       Intro music: Richard Bayliss
           Testing: Frank Gasking

August 2014